Software Design Books

Head First Design Patterns

$24.84

Product Description
You’re not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don’t want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns–the lessons learned by those who’ve faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on… something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter–why to use them, when to use them, how to use them (and when NOT to use them). But you don’t just want to see how patterns look in a book, you want to know how they look “in the wild”. In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java’s built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you’re up a creek without a design paddle pattern.

Most importantly, you want to learn the “secret language” of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You’ll easily counter with your deep understanding of why Singleton isn’t as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you’ll avoid the embarrassment of thinking Decorator is something from the “Trading Spaces” show. Best of all, in a way that won’t put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you’ve read a Head First book, you know what to expect – a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

PE Design 6.0 software plus extra tutorial Book
US $199.99 (0 Bid)
End Date: Thursday May-24-2012 16:23:23 PDT
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5 Reveiws for Head First Design Patterns

  1. C. Way says:

    This is by far the most stupid book ever written on the subject of design patterns. If you enjoyed this book, or if you found its style to be useful in learning, then you have no right working in the software development field. This book is written by dummies for dummies. Period!

    Sure, you may learn a few things about design patterns, but you did it using child like learning methods. That should raise some red flags about your ability to understand complex technical subjects like a grown adult. If you cannot learn from real sources, then please, please, please, stay away from any sort of programming career.
    Amazon User Rating: 1 / 5

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  2. Pengxiaohong says:

    book in water, and curly;

    but the content is really interesting
    Amazon User Rating: 5 / 5

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  3. The Head First series is a colossal waste of time. This series is like the “Complete Idiots Guide” or “For Dummies” guides but from O’Reilly. The books are littered with cartoons and analogies that detract from the subject matter. This series has a retching case of the cutes.

    A developer wants facts and usable information, not glyphs, jokes, puns, cartoons, and waste. The O’Reilly series of books are famous for their to-the-point bare-bones factual content. This style of book is like Marvel or DC comics trying to teach children technology.

    Don’t waste your time, energy, or worse, your money on this series.
    Amazon User Rating: 1 / 5

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  4. Nathan Hunn says:

    the book was sent in a timely manner and was in great condition
    Amazon User Rating: 5 / 5

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  5. Verbist says:

    I saw some code with a class build to specifically hard-code a product name and price. My first reaction was to think that an object diagram was confused for a class diagram. But no, it is an “endorsed” pattern, as the maker could refer to the Decorator example of Head First Design Patterns (page 97 discussing linear recursive lists). The pattern book shows it can be worse with a full blown class explosion (p81), so it is OK I guess.

    Amazon User Rating: 3 / 5

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